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GCAP 2023: Empower has ended
WELCOME TO GCAP

GCAP focuses on professional development, education and providing invaluable networking experiences for delegates, connecting them to industry peers from this region and abroad. GCAP 2023 will be held in person at the Melbourne Convention and Exhibition Centre from Monday 2 October – Wednesday 4 October 2023.

The Focus For GCAP 2023 Is Empower.

In recent years, Australia has consistently impressed and delighted global audiences with critically acclaimed game titles and world class developers. The future for Australian game developers is bright and they will be faced with many exciting and new prospects. GCAP 2023 will empower developers to achieve their vision for themselves, their teams, their art and their technical skills through:
  • Delivering practical sessions for studios big and small looking to grow sustainably
  • Educating and exploring new tools and techniques available to create games
  • Gaining and sharing knowledge from experienced, professional speakers
  • Meeting and making meaningful connections with peers and broader industry stakeholders

GCAP 2023 will feature three days of premium content sessions and interactive workshops delivered by experienced game developers and industry professionals from Australia and abroad, with content tailored towards intermediate to advanced developers.

GCAP 2023 will provide many opportunities to network with delegates and speakers, through custom networking platforms like MeetToMatch, bespoke networking events within the schedule, plus booths where you can get hands on with development products and meet local teams.
Tuesday, October 3 • 11:00am - 11:50am
Creating an Eerie Atmosphere for a "cozy" Fishing Adventure Game

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How can art and design elements be used to create a sense of tension and unease in a game that on the surface initially appears peaceful and relaxing? This talk will dive into how these elements can be used to gradually shift the mood of the game from calm to unsettling and will discuss the creative process behind building the world of our Cosmic Horror Fishing Adventure game DREDGE.

Speakers
avatar for Michael Bastiaens

Michael Bastiaens

3D Art Director, Black Salt Games
Mikey is a Swiss Army Knife when it comes to 3D Art. He flipped a coin to get into 3D and Game Development well over a decade ago and has stuck with that call ever since.  Being an avid gamer all his life he now works at Black Salt Games creators of the Cosmic Horror Fishing Adventure... Read More →


Tuesday October 3, 2023 11:00am - 11:50am AEDT
Room 105 1 Convention Centre Place, South Wharf Victoria 3006